I'm a roleplayer.
I mean this seriously, I'm not talking about cop-out computer based roleplaying games where you just move through a set story and gain experience points and abilities as you go, no, I'm talking about the real pen and paper table top variety where you build a story interactively with other humans (and have dabbled in some live action roleplay too); I have two groups currently, playing one night a week each.
With roleplaying being a bit of a passion of mine, I figured discussing it here on my blog might be a good idea; so that's what I'm going to do! I'll be making entries to discuss overarching concepts of roleplaying, such as character play styles, character archetypes, setting types and design, campaign design and player control, as well as discussing specific systems and settings, game rules, and how game rules interact with setting concepts to the enhancement or detriment of a game.
I'm not yet sure where I'll start. Perhaps with the very idea of roleplaying? Perhaps with the game that got me into rpgs in the first place? Perhaps with some history? We'll see where my whims take me, I suppose!
On a related (and kinda unrelated) note, for those interested, the image in my normal post signature is a link to my personal messageboard. The board is primarily dedicated to gaming, but also covers pretty much any topic of interest. Feel free to visit and contribute!
(click the picture to head over!)
4 blog comments below
|(and have dabbled in some live action roleplay too) |
How exactly do you do live action role-play on a non-computer like system/game?
Sorry if this comes off as a dumb question, but I am quite serious.
It's pretty much improvisational acting, with some interaction rules. You play a character interacting with the other characters and scenarios.
It works well for all combat (eg. Hand to hand combat games) or all/primarily social (e.g Vampire the Masquerade social intrigue) game systems, but kinda breaks down a bit with other set ups.
I roleplay a bit, too! xD
Roleplaying can be a great way to interact with others and it is fun when you get the right groups together. If you have a bad group, abandon ship quickly. A bad group is only a going to get youo massive amounts of headaches and potentially lots of stress. Not worth it in my opinion, just get out while the getting is good.