Hi,
can someone explain me how to import static meshes made in Lightwave 3D or Anim8or with a texture into UnrealEd 3? I'm trying to decorate my Unreal Tournament 2004 map and the regular brushes are slow and inconvenient -_-'
can someone explain me how to import static meshes made in Lightwave 3D or Anim8or with a texture into UnrealEd 3? I'm trying to decorate my Unreal Tournament 2004 map and the regular brushes are slow and inconvenient -_-'
