When I was younger and still sometimes nowdays, I was playing lot of online games where you have a character that you have to level and win money and items to be a good and strong player...
Ive noticed that lot peoples are paying real life money to buy virtual items... Does it makes sens to you that somebody pays real money to buy a virtual item?
Personally, I find that this is totally absurb... Paying real life money for something that you can't even touch is totally ridiculous for me. Why playing a game then if you just don't play to be good, but you cheat to be better and spend the money youve could of doing something else.
Some peoples have nothing to eat and nowhere to eat and some peoples are still spending their money on virtual stuffs.. whats the sens of it?
Ok, buying a game is different, because you can at least touch it and have fun with it, but spending for virtual stuffs isn't making sense.
I personally think it's stupid. But if it's for something like a WoW account or something of that nature, then sure... I mean, if you want to run around with a level 80 whatever and dominate, then okay. But I always figured the fun of these things was to attain it yourself. Then you see things like buying things in PS Home or a horse texture on the oblivion 360... just flat out stupid. I understand where the companies are coming from. They need to make money. Their assets don't come free either. So you know, there are two sides to it.
I agree with you two. It's ridiculous to buy something like that instead of achieving it yourself. Is it really a funny game if it's not funny to achieve these things through ordinary playing? Then I would say it's a boring game, and why then spend even more money on it?
When you pay real money for virtual items that you could buy with virtual money, it means that you are far too addicted to the game and are having trouble separating it from reality. It really doesn't seem like a really smart thing to do.
And in some of the games where you buy items for real money, you can steal stuff from each other. So if someone comes and steals your $300 virtual car, is that a crime?
Make a topic of it, I wanna see what peoples will think about scams in games.
Probably depends on peoples thoughts..
Still, there's a rather large business of trade in World of Warcraft money... for real money. I really don't know what to think of this, but maybe that's just me. It's possible that people think "hey, I can play for three hours trying to get this money, or I can pay $4 for it and get it straight away". Personally I wouldn't do it, but are those people that crazy? I think the people gaming for hours on end not having fun doing that just to get a virtual item are crazier.
Oooh that's interesting I think it isn't a crime. That's the game.
some people buy world of warcraft accounts on the maximum level for a 100 euro's is stupid the whole point of the game is to start with almost nothing and work your way up not to start real good in the beginning.
yeah, if you don't think the game is funny. Why the f*** play it?? Then it's either not your type of game or the game sucks. Face it.
Quite incredible, really. What is the point? It's really quite absurd that people are using real money to pay for something that doesn't exist (but I guess even that's a debateable point now).
If someone buys a book what have they really bought? I suppose they've bought the paper, but the real point of buying a book is to buy the story that's in it - and that's not real!
I'm off to bed.
My head hurts!
I don't think the of buying virtual items (or virtual real estate) is overly wise. For instance, virtual real estate (or other objects) aren't tangible items. Anybody with virtual real estate or assets could easily lose them: ie. virus, hacker, server crash, hardware failure, etc. Real property can't be deleted that easily. And if you do lose your virtual property, is there virtual insurance to compensate?
I have a much different view on this matter.
(Please Note: I am not a keen gamer, the only games I play on my computer are free ones such as Tremulous or Nexuiz.)
I believe it is your money. In simple, do with as you like. But as humans we like feeling good.
The most common use of money is pleasure. If something isn't really there, but provides you with lots of enjoyment is it worth it? I believe so.
Take this example, the internet doesn't really exist. Yet it provides you with hours of entertainment. Talking to friends, Getting Free hosting, Playing some games, Looking at some porn. Whatever it is, you are enjoying it. And do you feel good that you spent the money on the internet? Yes.
Even though it doesn't exist, it makes you feel good. Did you pay $30 a month for something that isn't there? Or did you pay $30 a month for the internet, and all the enjoyment that comes with it?
Gamers don't buy items that don't exist. They buy Swords, Clothes, or Guns that well make them have more fun, enjoy them self and most of all feel good.
The only example I have for this is world of warcraft. So I will base my answer on that game, and mmo's in general.
When you talk about people paying real money for virtual goods you have to remember that there is a bid difference between MMoRPGs and standard games. MMoRPGs are constantly changing, they require a level of dedication that take it beyond a game and into a hobby.
In WoW the main goal for everyone is end game raiding. The ability to take down bosses with your guild that other guilds can't, to be a part of the advancing story and to increase your characters power (through leveling or items).
Not everyone has the same amount of time to put this level of dedication into the game, and at the end of the day it is a game/hobby. If spending your money to get ingame gold (or cosmetic items) means you enjoy it more then who are we to criticise?
I can understand people wanting to spend money on gold in wow. 1 hours wages for me would buy me as much gold as I would earn if I spend an entire day grinding. We work to spend our money however we like. I don't see the problem.
I also think it's ridiculous 'cause then the game is unbalanced. How good you are depends on how rich you are in real life and your skills don't play that much of a role.
So this means that there's lots of spoiled kids with uber items in games and think that they are awesome gamers :/
if it makes people happy, then they should be allowed to do it. i woud like to sell my runescape account for money if i could. they only thing is that it is illegal for alot of games.
what most of you havn't said is that the poeple that make the games want the money, because it is thier intelectual property, and they don't want other people making money off of something that is thiers.
I wouldn't pay for virtual items, but then I don't play computer/video games at all. While I don't think it makes a lot of sense, if someone wants to spend their money that way then whatever, I don't care.
I have then a question for you:
Why do you then play a game if it's to get everything right away?
Whats the point of a game?
Play, make as much money as you can, get higher level get better...
You play these 3 hours to have fun, not to steal ur fun by cheating!
Something you might want to consider with your"paying money to get the best items" arguement is that fact that in most (I would be tempted to say all) online games the best gear comes from group based content, and not through items that can be bought with gold.
Again, using wow as my example. The best items currently in game are found either in End game instances/dungeons or through the Player v Player rewards. None of these items can be purchased with gold, and the amount of gold you have makes next to no impact on these.
Your argument that it gives you an unfair advantage over other players, and that it removes skill from the game is heavily flawed.
For the record, I also do not consider buying gold to be cheating. Expoiting glitches to gain an advantage (such as being able to attack with no reprecussions) is cheating, and that's very different to buying gold.
I guess it is ok if you dont affect anyone too negatively.
I understand you said "I dont care" but I'll nag you anyway (Rawr).
You pay for internet don't you? Is it really there? No. Yet it provides you with enjoyment.
I find buying virtual items with real life money being really a noob and cheater thing. If you are a real gamer paly the game and get the item.
But paying a monthly payment to play an online game isn't a bad thing. If its a good game it requires excelent servers. The producers cant pay for the servers if they just recieve money when the customer is buying the game.
When you gaved your example about paying for internet doesn't makes sense!
It's like you say: You are paying for electricity.. Do you see it? No! But you enjoy it...
Of course you do! It's required in order to survive in our 2007 society (Wasn't required before...)
Internet is not required in our society... Lot schools now using internet as communication and send grades inscribes classes, look for class cancelations, informations, even send notes via internet...
It's used by millions of companies...
Paying for games isn't something really necessary.
You can still play a game without buying virtual stuffs. You can't go access your grades online if you don't have internet.
You can't get a hot cofee if you don't have electricity or watch your favourite programm in TV if you don't have electricity again althought you don't see it, but pay a fortune for it!
No, I pay for internet access, and it provides me with both information and increased ability to communicate. Virtual items just kind of, I don't know, sit there and be virtual items.
Also for a lot of these MMORPGs its against the rules to exchange real money for virtual items and such...
But if you think about, its not that illogical. You pay good money for videogames, but they're all virtual, correct? You can never 'touch' them. However I think the main difference is that one can obtained by persistance. I think its more a matter of laziness than anything, as the game is fun, and you want to be 'more powerful' or 'more rich,' so you take the instant gratification method and pay in reality rather than in time. And if time is money... It really cancels out.
But this whole paying money for a seemingly useless digital commodity creates a rather dark side of MMORPGs... Not sure if everyone has heard about these?
Although the title is rather deceptive... Might want to read the discussion too.
I know some people that go and pay real money for virtual items It makes no sense to me but whatever makes them happy then they should do it. I think its a waste of money unless you are going to make a profit off of it.
A profit in real-world or virtual money? If you're looking for a non-digital profit, that might be a little hard to do. Unless you find a system of multiplying money within the game, and then make an initial investment and resell, or you could do some sort of reselling business that requires an initial investment to purchase these items. Either way, the rates for these things aren't that high, and I've yet to hear of anyone turning a profit through this except through gold-farming...
I admit that I've spent my own personal money to buy items that only affect me visually in game, and have no other bearing on it, but my reason for doing so is that the game in question relies on the sales of items of that nature in order to keep running. Since they don't charge a fee to play, and I play rather regularly, I find that's the best way to support the game.
Haven't buy visual items before, because that's just retarded to pay money to make a vitual "you" look cool, but I have bough virtual weapons/items in order to give myself a slight edge in free2play online games. I think of it as more of a donation with benefits to the companies that give free gameplay.
Depends... In some games it's allowed to actually buy virtual money and goods, but recently eBay decided to remove all sales , selling virtual items. The government is even thinking about putting taxes on it. How ever, wether it is allowed or not, it's beeing done anyway...
I think it's redicilous, and to explain Y, you should read this:
I have played Runescape for about 2 1/2 years now and WOW for about 6 months. I have visted the sites that sell these virtual items and currency after reading about the problem in game magazines.
I was shcoked that people actually pay the exhorbitant fees these companies charge.
Now, I would love to own a Phat in RS like anyone else, just for the looks, not because it says I'm rich. Hell, I don't want people to know I'm rich in game. Too many scammers out there. Anyway. I couldn't see paying over $1000 of real world money to buy in item that is owned by someone else (Jagex), and that could be deleted at any time on their whim.
I have told my friends in the game that if Jagex would like to get rid of some of the people who perpetuate this nonsense of online virtual wealth, to bring phats back, and to give everyone the chance to get one. Those who have horded, merchanted, or bought virtual currency to obtain them would lose big time.
The game should be about leveling your character and not what you own. So no, I don't think buying virtual items or cash makes sense. However, there is one free game that I know of, Rappelz, that the company itself sells items that you can't get anywhere else to finance the costs of providing the game. Since they are providing a totally free, ad-free game, they gotta make money somehow, and I'm okay with that in that sense. It's a new approach to making money for the game companies.
I've heard the same is true of Artix Entertainment, (makers of Battleon)... This seems rather preposterous to me, especially since the game is geared towards young children. And also the site is not ad-free, and they charge large amounts of money for membership, let alone free play. When the site has as one of its rules, "No stealing your parents' credit card and buying items," something is wrong. (And isn't that question just asking for them to do so?)
Anyway, if this is all about 'levelling up the character,' and this is done for in-game currency at the cost of time, and time is money... Doesn't that all balance out? You could spend forty hours trying to raise enough gold for that item, or you could work a real job for six or seven hours and earn enough to buy the gold, doesn't that balance? I believe the issue lies in the philosophy of the MMORPG. Is it more important to level the playing field or make as much money as possible?
I think its alright if your playing a game like Entropia that currency can be exchanged fo real money. Other than that it would just be a waste of money.
I understand though that some people play games like RS or WoW but eventually get tired of it and quit. I guess its not 100% wrong for them to take the oppurtunity to get some earnings of what they have built.
No use to spend cash for buying virtual staff, I would never do that, but I accept it because that is one of the few ways that website/game gets cash to run that website/game. Donate option is better than paid features, it makes the game even to all players. More players donate cash
Buying in game items with real life money is bad mmkay. It wrecks the economy, shows you have no life whatsoever, and promotes EULA violation. The majority of online games specifically prohibit that sort of thing in their EULA. The only one I know about that doesnt is sony, but still that is only allowed on special servers. A bit of a sellout regardless imo, it didnt help reduce the number of bots on the EQ2 non station exchange servers at all.