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Game engine developement

 


Flakky
Hi,
I am working on creating my own engine. Currently I am preparing for coding by writing a document. That document will describe everything I go through while designing the game engine and will probably released so everyone can understand how to make a stable engine.

Currently I am the only one who is working on the project while a friend of mine is working on a design for a computer game. That design will be used to create a game without any standard programming language but the new language which comes with the engine. That language will be simple and powerful.

The engine will be for 2D and 3D (all with real-time physics if wanted). Furthermore it will have all kind of effects and the 3D version will support paralax bumpmapping, vertex/pixel shaders (real time water reflections!) and a lot more.

What I want is to colaborate with experianced people in this branche who created or thought about creating an engine. People can give me some tips about creating the engine and useful tips will be rewarded with 1-5 frih per tip. Complete design notes will be payed with 20-100 frih. Collaborating by writing DLL's which I can implant and are useful will be payed with 50-300 frih. The frih's are depending on the quality and usefullnes.

Oh, and intensive support will be payed off with 1/5 of the profit made with the engine. Estimated price for the engine: 50$

Hope to get some responds, now I am going to bed. Wink
Ghost Rider103
Im not entirely sure what you are asking for.

But I am a 3d artist, so I can create a character, or a weapon, or something like that.

I am also very expierenced with Photoshop, but I don't think that would help much in a game.

If you need my expierence with any 3d making, just give me a PM.
Flakky
No sorry, you can not do anything at the moment. Maybe I'll PM you later on.
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