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Game Engines

 


Alex Is Mental
Gamemaker – 2d games
Non code // GML
[url]http://gamemaker.nl/[/url]

The 3d Gamemaker – 3d games
Non code
[url]http://t3dgm.thegamecreators.com[/url]

FPS Creator – FPS’
Non code // Scripting
[url]http://fpscreator.com/[/url]

DarkBasic – 2d and 3d games
Basic
[url]http://darkbasic.thegamecreators.com[/url]

Dark Basic Professional - 2d and 3d games
Basic
[url]http://darkbasicpro.thegamecreators.com/[/url]

Blitz Basic 2d and 3d games
Basic
[url]http://www.blitzbasic.com/Products/_index_.php[/url]

Unreal Engine
(???Coding???)
[url]http://www.unrealtechnology.com/html/homefold/home.shtml[/url]

Torque Game Builder - 2d games
Torquescript
[url]http://garagegames.com/products/torque/tgb/[/url]

Torque Game Engine – 3d games
Torquescript
[url]http://garagegames.com/products/torque/tge/[/url]

Torque Shader Engine – 3d games
Torquescript
[url]http://garagegames.com/products/torque/tgea/[/url]

Irrlicht - 3d games
***You will need a C++ compiler or you can use .Net**
[url]http://irrlicht.sourceforge.net/[/url]

Crystal Space 3d
Crystal Space
[url]http://www.crystalspace3d.org/main/Main_Page[/url]

Truevision3d
"Any language you choose"
[url]http://www.truevision3d.com/home.php[/url]

RPG Maker
None??
[url]http://www.enterbrain.co.jp/tkool/RPG_XP/eng/[/url]
[[[Listed by Mordane]]]

Sphere
Scripting
[url]http://sphere.sourceforge.net/ [/url]
[[[Listed by redice]]]

Please post links to other game engines so I can add on:).
I will need
Name of engine:
Coding Style Used:
URL:


Last edited by Alex Is Mental on Wed Mar 21, 2007 9:55 pm; edited 5 times in total
Mordane
Name of engine: RPG Maker
Coding Style Used: None (I think)
URL: http://www.enterbrain.co.jp/tkool/RPG_XP/eng/
redice
http://sphere.sourceforge.net/

Free and opensource game engine.

Quote:
Sphere is a cross platform, open source computer program designed primarily to make role-playing games (RPGs) similar to those found on the SNES and Sega Genesis consoles. Sphere was originally coded by Chad Austin. When making a game with Sphere, most things are scripted using the JavaScript language (though very early versions used its own Spherescript language) with special functions and objects for maps, spritesets, images and other resources.

Though Sphere was designed to make RPGs, because of the flexibility of a scripting language it can be used to make almost any other type of game.


[img][/img]
billy
http://sourceforge.net/projects/cube/

Powerful and small 3D engine, give it a look.

Quote:
The engine, though designed for simplicity and elegance as opposed to feature & eyecandy checklists, still competes nicely thanks to its novel "6-directional heighfield deformable cube octree" world structure that is the basis for its in-game editing. Occlusion culling, pixel & vertex shaders, very accurate lightmapping, robust custom physics system, network system, models, sound, scripting...
tony
billy wrote:
http://sourceforge.net/projects/cube/

Powerful and small 3D engine, give it a look.

Quote:
The engine, though designed for simplicity and elegance as opposed to feature & eyecandy checklists, still competes nicely thanks to its novel "6-directional heighfield deformable cube octree" world structure that is the basis for its in-game editing. Occlusion culling, pixel & vertex shaders, very accurate lightmapping, robust custom physics system, network system, models, sound, scripting...


Thanks for noting Cube. I was going to mention cube 2..

http://sauerbraten.org

pretty amazing stuff
blk3
Does anybody know a good Fighting Game engine available for public use ?
kurdt78
I've tried Blitz Basic 2d, very good.
AGS for Adventures...
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