A question for all 3d modelers at this forum. When you want to texturize your object with glass material which one you use? VRay, mental ray or you're working with default library?
How to make realistic glass material with VRay and mental ray I found many tutorials, but how to make glass material without any plug-ins?
You see, I was working on one of basic 3ds max tutorials with explanation of lathe modificator for my friends. Form of an object is good, but without materials scene looks awfull...
By the way, have you tried 3DBuzz for answers? There's lots of stuff about, well, just about everything to do with 3D, on the forums there. It's a great source of info if you're having problems with something. My teachers all highly recommend it, and it's helped me out a number of times. I'd say it's a much more likely place to find the information you need than a more generalized forum like this.
Not really sure what you are asking. In Max you can just select the object - hit M and by changing the settings (specularity etc ) you make materials. Max also has default glass. Well mine had anyway - ( version 6 ) that you could render without mentalray etc.
2 noliver: for some reasons not everyone has 3dsMax materials library. That is the point. Tha is why I need default material settings to make good glass texture.
As you know, the final result (picture after final render) is very important in tutorials for beginers. In this case (wineglass modeling tutorial) glass material is very important, so I must add to the tutorial material's settings. Bu8t because not all my readers have mental ray, or VRay, or default library in some cases, I must find universal sollution - making good texture from default materials.
2 Chalchihuitlicue: 3dbuzz? hmm... I haven't heared about this forum before. I'll check it:) Thank you.
you could do it better, try some glass plugins