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Battlefield 2: 1.4 Patch is out!





faker_phil
The long awaited 1.4 Patch for EA's game Battlefield 2 is out now. Unlike previous iterations this is an Official release not a beta. The full version of the patch is a whopping 530mb and the incremental is 140mb. Seeming as the release of Battlefield 2142 is imminent this may be the last patch for Battlefield 2. Included in the patch are a few game play tweaks, numerous bug fixes and a new map.

Game play Tweaks:
- The vehicle drop has been modified to help
prevent exploits such as blocking enemy vehicles, destroying vehicles and
commander assets, or as an alternative to artillery.
- C4 tossing distance
has been reduced.
- A prone->crouch delay has been added.



Incremental

FileFront
GamersHell
FilePlanet

Full Patch

FileFront
GamersHell
FileShack


Changelog:

================================================================================
Battlefield 2: V1.4
ReadMe File
June 30, 2006
================================================================================


================================================================================
Patch v1.4
================================================================================


GAMEPLAY TWEAKS

- The vehicle drop has been modified to help prevent exploits such as blocking
enemy vehicles, destroying vehicles and commander assets, or as an alternative
to artillery.
- C4 tossing distance has been reduced.
- A prone->crouch delay has been added.


BUG FIXES

- Fixed the Linux server hangs when trying to load a Special Forces Co-Op map.
- Another attempt at fixing the Red/Blue nametag bug.
- Fixed the missing server info on the map briefing screen.
- Fixed the server browser issues with updating info.
- Fixed the filter by maps size option in the server browser.
- Fixed a low reproducibility crash bug related to the vehicle drop.
- Fixed a crash in Co-op after a player is revived without a kit.
- Fixed a server crash on Linux 32 when trying to rotate maps in Coop Mode.
- Fixed the occasionnal red distance marker appearing on the ground.
- Fixed the bug that caused the player's arms to become invisible when switching
weapons.
- Co-Op bot console commands now function on local servers.
- Fixed the excessive damage taken by the Muscle Car.
- Adjusted the minimum number of players to start the round
on ranked servers.
The new values for 16, 32 and 64 players are 6, 8 and 8 respectively.
- Re-enabled unlocks on unranked servers.
- Commander options are no longer available whilst commander is dead.
- Fixed bug where a spawn point is shown as selected when it is not if player has
spawned in during the preview round.
- Co-Op (Local Server) - Fixed the issue where no other players may join the server
if the server host is kicked and banned.
- Ranked Servers now force unlocks.
- Added support for multiple gamemodes in single maplist for mods.
Rad Ultima 2
The fixes seems nice and all, but I'm kind of disapointed about maps and Battlefield 2 updates. I bought BF2, had some fun with it. Then, I got the expansion game, which had some cooler things, but changed maps. The new maps were cool and all, but why not keep the old ones as well?

The thing that makes BF2 fun most, for me anyway, are the maps. The more, the better! Smile Just my thoughts though.
Varo
Im going to have so much fun playing infantry only now. Its great that they added that feature/server option to the game. Like before you couldnt play on a ranked server with people enforcing an infantry only without the possibility of electronic arts wipeing your stats. So now its actually legal. So strike at karkand here I come!
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