Rings are one of the first things that 3d modelers try to make because they are very simple, and utilize many different aspects which are fun to do. This includes Caustics, Reflection, Refraction, and in mine HDRI. I had made several other rings before this, but for this one I was trying to go with photorealism. I spent about 30 minutes creating the scene and another 2 hours adjusting textures so the reflections would work. Any critiques or comments would be nice. Especially those focusing on how I could make it more realistic.
Edit: updated the image to full size
Last edited by lococobra on Wed Aug 23, 2006 5:36 am; edited 1 time in total
Edit: updated the image to full size
Last edited by lococobra on Wed Aug 23, 2006 5:36 am; edited 1 time in total

