Yes, I went into it at college, but I don't use basic prgrams like that. I used to use Adobe Flash, but I have moved on to C++.
what if u want to make a game like america's army, or WOW, or call of duty??? i wish.... Program looks nice though
I've used that programs for years... But now I'm getting into Flash and Blitz.
Better if you used some opensource engine like OGRE3D, irrlicht engineor HAAF 2D Accelerated engine using visual c++.
If you want to make games like runescape, wow etc, probably you'll need a game engine like Torque, it's one of the cheapest and you don't have to pay royalties ever from the games you make with that. There's a free demo, and the tool for the indie is $100. Of course, you also need to do a lot of coding, and make your own 3D models too. Personally, my team and I prefer to make our own game engines, it takes more time but it gives you flexibility, and if something isn't working, you know the code inside out to get the solution, which is not possible with a game engine you buy.
Game Maker certainly isnt an ABSOLUTLEY STUNNING program, and it absolutley has its flaws, but I have used it for years and there is no other program I like better at the moment (including Flash and Photoshop). First off, it is free. I dont know what ilk is but I bet it costs a pretty penny. Secondly, there may be more potent programs, but when you boil away all the water, it is the DEVELOPER that matters more than the program, and Game Maker is certainly flexible enough to do most if not all of your 2-D game needs. It can do 3-D as well, but it is much more limited, and there are tons of better programs if that is what you want to do. GM also greatly inhances the speed of production; no other program I have heard of that is available to the public that can get a game from an Idea to completion. It has plenty of compatiblity/stability issues, but for a hobbiest game maker, it is excellet. I encourage all of you to download it if you havent already.