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My work and my play (3d Renderings) *DIALUP CAUTION*





S3nd K3ys
I've been playing with Blender3d lately. And being a CNC programmer, I
figured I'd take a couple of the better space-level microwave housings I've made and render them.



(Edited to lighten images)
phileplanet
It looks cool but it's a bit dark.
S3nd K3ys
Agreed. I lightened them up a bit. (Changed the angle on the one)
S3nd K3ys
This is rendered using yafray instead of the internal raytrace engine, and I
changed the colors to something more realistic...


Blaster
Wow i wish I could do that. What image editor did you use to make that. Like did you use GIMP or Photoshop? I was i was that talnted with photoshop or gimp.
S3nd K3ys
Blaster wrote:
WWhat image editor did you use to make that. Like did you
use GIMP or Photoshop? I was i was that talnted with photoshop or gimp.


Neither. Wink

I modeled them in Mastercam (a CAD/CAM software) (and actually machined
the parts). Then I imported them into Blender3d (a 3d
render/animation/game-engine program) and applied the mirror effects.


With this 3d model, I can look at it from any angle, or even animate it. (I'll
load an example of an animation I did a few days ago)
S3nd K3ys
Here's the ani

tefa_taftaf2010
wounderful work...

and also a nice taken angle

for the last view

Go On Cool
Blaster
S3nd K3ys wrote:
Here's the ani


first off.



second off that is just amazing. I love it. The effect is soo cool. I like how you did the shadow and all. By any chance is this your job or do you just do it for fun?
S3nd K3ys
Blaster: Actually, it's kind of like my job. I program and machine parts like these
(these same parts as a matter of fact) for CNC machines using
Mastercam. The rendering I've done here is mostly for fun. The shadows
come from light placement.

Here's more from last night.







I also made an animation of the gerardi. It's not realistic movement, but it
looks pretty cool. I'm going to add the forth axis rotary table to it and
rotate it around that. Along with the camera movement it should look fairly
realistic.

It's over 2 megs, sorry bout the file size Razz


:edit:

The animation is 50 frames. I rendered it at 1024 x 768. It took about 4-6 minutes per frame to render. Shocked

:/edit:
Antoine_935
this last animation is amazing ! I wish I could do that too, but I never managed to make correct-looking 3D models Sad
Blaster
Interesting job. I wish i was that good. The flash looks soo cool. I bet it took a long time to render.

Wumingsden wants to know how long it took you.

Really interesting and i like. I would love to see more if you have them.
jeslikesyou
Wow, impressive! The last batch especially. You do amazing stuff with the different textures!
Che
Agree^^
I would certainly love to see others... nice job
S3nd K3ys
Thanks.

Blaster wrote:

Wumingsden wants to know how long it took you.


The last animation took probably 4 to 6 hours to render all the frames. That's
AFTER I've done all the donkey work with the CAD shapes, the textures, the
animation frames etc etc.


As for design time, I made the parts a couple years ago. Took about a day to
build the tombstone and fixtures. I got the parts on the fixtures from the
customer so I didn't have to build them.

The work in Blender took several hours of actual work, and as I said above,
several more hours of computer crunch time while I sleep. Wink


I'll post up some other stuff soon. I'm new to this (these are literally my
first images) so some of it might look ef'd up.
S3nd K3ys
Here's another nice angle of one of the microwave housings done in yellow.

xorcist
Do you use Solidworks? I'm trying to get in the business your doing and start designing things but I use Solidworks and there this machine that we sent the files to and it makes it for us. The program is similar to what you use I think.
S3nd K3ys
xorcist wrote:
Do you use Solidworks? I'm trying to get in the business your doing and start designing things but I use Solidworks and there this machine that we sent the files to and it makes it for us. The program is similar to what you use I think.


I've used Solidworks. I'm not currently using it now though. Many of the
parts I machine come from Solidworks.

The machine you send the files to, what kind of machine is? CNC Milling
Machine or Lathe? EDM? PunchPress? Laser or Water Jet? Stereo Lithography?

Solidworks doesn't do the CAM side, (toolpaths and things for the
machines to interpret), it only does the CAD side.
Blaster
hey S3nd K3ys ever try paint? Razz

They look really good. 6 hours is a long time to render. It looks really good though. I wish i could do that. I dont' have good art skills though.
xorcist
S3nd K3ys wrote:

The machine you send the files to, what kind of machine is? CNC Milling
Machine or Lathe? EDM? PunchPress? Laser or Water Jet? Stereo Lithography?

Solidworks doesn't do the CAM side, (toolpaths and things for the
machines to interpret), it only does the CAD side.

It is called a Rapid Prototyper http://www.3dsystems.com/ and http://en.wikipedia.org/wiki/Image:3dprinter.jpg the one we have isnt that big we cannot make big products but someone made a like 1 foot plane in it.
photographerguy
I like your pictures.

I also do CAD/CAM design and CNC programming.
I use Catia/Cenit, Tebis, UG, Mechanical Desktop/Hypermill (over the last 10 years)

I've been importing some CAD models into Blender myself, it takes forever to render them. I did one of my laser cutting a sheet metal part, it looked sweet, but it took 72 hours to get 45 seconds of animation. It was a complex scene.

Thanks for sharing, it makes me want to create some new stuff.
S3nd K3ys
Here's a low resolution version of the finished animation.



I made a hi res version of it too(1024x768 at roughly 35 megs.)

If interested in seeing it, let me know
venc
Quote:
I like your pictures.

I also do CAD/CAM design and CNC programming.
I use Catia/Cenit, Tebis, UG, Mechanical Desktop/Hypermill (over the last 10 years)

I've been importing some CAD models into Blender myself, it takes forever to render them. I did one of my laser cutting a sheet metal part, it looked sweet, but it took 72 hours to get 45 seconds of animation. It was a complex scene.

Thanks for sharing, it makes me want to create some new stuff.

well, what are you waiting for, lets see it! Wink
photographerguy
venc wrote:
Quote:
I like your pictures.

I also do CAD/CAM design and CNC programming.
I use Catia/Cenit, Tebis, UG, Mechanical Desktop/Hypermill (over the last 10 years)

I've been importing some CAD models into Blender myself, it takes forever to render them. I did one of my laser cutting a sheet metal part, it looked sweet, but it took 72 hours to get 45 seconds of animation. It was a complex scene.

Thanks for sharing, it makes me want to create some new stuff.

well, what are you waiting for, lets see it! Wink


ok. i still have it. i took a few screenshots of the animation. how do i post it here?
photographerguy
here is a couple of screenshots. i gave up on it because it took way too long to finish. 3 days straight for 45 seconds was enough. i guess there are tricks to cut down time, but i'm not that good yet.

venc
pretty nice dude. I like how you got everything to look like it would really look. escpeciallythe first one, the shadin- excellente
poet
This is the first I have seen of your work. The anis are great. Do you use these as part of your everyday as in development of parts? Sorry if I missed if you already said. I did see you use Cad, have any sites where I can get more info on the subject?
horseatingweeds
I have a question.

I have a million years of Auto CAD experience but I want to get better with CATIA or some program to make me more marketable. I am unemployed currently as are many designers / engineers in the metro Detroit mono economic zone.

I can get, and have a version of CATIA V5. I can also get the user companions. There are also two different publishers of instructional books, CADCIM Technologies and Schroff Development Corporation.

Any advice on what is marketable or the best resources for learning?
photographerguy
I was sent to training by the company I work for.
It was actually the laser software add-on to Catia, so I learned both.

It is really horrible here (Detroit area) so many unemployed and shops going under/layoffs.

I put my resume out on Monster.com and have been getting quite a few job offers. None in Michigan, only out of state. I would suggest this.

Michigan sucks, I feel your pain, I've been there. I know many who are in the same situation.
S3nd K3ys
I currently use Mastercam. I am also a California Certified Instructor
for CNC Machining and Programming. CAD/CAM is huge. Mastercam is
the most widely known/used by a pretty good margin, so a background
there would be valuable. But knowledge of just about any CAM system
will get you working quickly. The problem with Catia is that it's mostly
big companies that use it. Some of those companies are hard to get in
to. I have worked in reletively small shops and find it's much easier to
get work if the need arises. I haven't been (unintentionally) unemployed
for more than 1 day over the last 20+ years.

Try your community college for a Mastercam class, and possibly get the
educational version to work with at home.

I have lots of contacts with dealers and instructors all over the world for
Mastercam, so if you're serious, let me know.
photographerguy
horseatingweeds wrote:
Any advice on what is marketable or the best resources for learning?


Mastercam and Work NC are two of the bigger CNC software. I always hear this, but I've never actually seen them in use. At least in the Detroit area. I am not an expert on this, but I have been around to a decent amount of shops, working for them or going to see a customer.


Hypermill (Autocad CNC add-on) is also very popular.

If you learn UG or Catia you will be in good shape. Almost every place (all small shops in the metro Detroit area that I have been to) have one of these two. Most have Autocad as well.

Good luck with your search.
horseatingweeds
This confirms my assumptions.

Is Mastercam so something one can learn without actually sending the results to the cutting machine?

I have been interested in learning the machining end of design. Mostly because I see a few jobs here and there that are looking for people with some of my skills and machining. The trouble in the current economic climate in Metro Detroit is that many places are going under leaving the few that survive able to absorb only the most experienced and talented people. Also, some positions such as a ‘CAD operator’ are dropped and engineers are left to produce the drawings.

My current thinking is that I need to change my career totally, building on other talents. I have found I like and am reasonably good at programming web sites to I have been thinking of getting a degree in software engineering or computer science. This area according to much of what I have read is growing very fast.

Also, have any of you ever used the CATIA user companions?
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