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The New MacIntel

 


noliver
Developers get taste of Intel-based Macs
Published: June 10, 2005, 4:00 AM PDT
By Ina Fried

In late-night sessions this week, Apple developers have been getting their first look at how much work they have ahead to convert their programs to run on Intel-based Macs.

After announcing the big shift on Monday, Apple Computer has offered developers an early chance to get their bearings, with labs of Intel-based Macs up and running at its Worldwide Developer Conference in San Francisco. The labs were open until 9 p.m. on Monday and Wednesday and until midnight Tuesday.

And though Apple won't start selling Intel-based Macs to customers until sometime next year, the Mac maker is leasing test machines to developers for $999 starting this month.

Following Steve Jobs' recent announcement of plans to move the Mac to Intel chips, developers of software for the Mac are getting their first chance to see how much work will be involved in updating their programs.


Fetch Software president Jim Matthews said his company has been through past transitions, including the mid-'90s shift from Motorola's 68000 family of chips to PowerPC processors and the more recent move from OS 9 to OS X. Matthews said he appreciates the advance notice Apple is giving developers this time around.

"Apple is giving us plenty of time and hardware we can test on, which wasn't the case the last time," Matthews said.

For developers, the amount of work needed to make their code ready for next year's arrival of Intel-based Macs varies considerably. For Mac programs that are fairly new, written after the arrival of Mac OS X in Apple's Cocoa environment, the changes can be made in a matter of hours, or even less in some cases.

"We've already ported our app to Intel," said Wil Shipley, CEO of Delicious Monster Software. "All we had to do was click one button. It took about 40 seconds. It ran perfectly on the sneak-preview Intel Macs here at WWDC."

But for others, the changes will be more complex. For those whose applications were developed prior to Mac OS X and then "carbonized" to run natively in OS X, the work is somewhat more involved. If developers have used Apple's Xcode tools, it is still only a matter of weeks, at most, Apple said. But, if developers used tools from Metrowerks, they must first bring their code over to Apple's tools and then begin the work of tweaking the software for Intel's chips.

Microsoft is among those in that last camp. Both Virtual PC and Office for Mac were developed in Carbon, using tools from Metrowerks. Microsoft said it doesn't know how much work it has ahead of itself.

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mat321
tnx even thet i don't you's mac
mohamed
I'm quite alien with programming in macintosh. But its quite apparent that porting has been done successfully but that are softwares that needed to be tweak for intel chips. the will mean compatibility issues... something that the "easy-to-use-computers" that macintosh (and all OS) aim for might not want to present to the general consumer. It might really be distructive for apple.
Mac
I love macs anjd it is good they are switching but weard
WickedGravity
There a wonderful little machine.

I am a WIndows user yes, and if Mac's were a tad more inexpensive I would try my hand on them again, I think the last time I used one was in the eigth grade and then it was only to play SimCity as a class thing.

My father-in-law has a MacMini and it is fun to play with and has a little morepower than you would think for such a little thing.
cavalkaf
So, that means I will be able to put OS X on my PC!!!!
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