Battlefield 2 1.03 Update Enters Final QA Pass
That's right, troops. Barring any last minute issues, the 1.03 Update is
only a few days from release now.
Wake Island 2007
That's right, the 1.03 update bundles the first Official map release
from EA and DICE. In this case the map is a modern-era update of one of
the most popular maps from Battlefield 1942 -- Wake Island. The People's
Liberation Army has invaded Wake to threaten American supply lines. In
response the US Marine Corps has been dispatched to reclaim the island.
Pick a side and fight to win!
New Features
* Stats compare - view the extended stats details for any other player
in your BFHQ simply by double-clicking on their name on the leader board
or using the new search feature!
* Server Favorites and History - find your favorite servers that much
easier. No more searching for them through the main server list!
* Nickname Prefix - Add and change your clan tag to your account name at
will. No more creating alternate account names to cover the changes in
your competitive lifestyle!
* Supply Drop Icons - Supply drops now appear on the main map and within
the 3D Map. Find that elusive supply drop much, much quicker!
* destroying the commander's toys. Special Forces players rejoice!
* Server Reserved Slots - Server Operators can now set aside slots for
their admins to join a full server at any time!
* Vehicle Passengers - the names of players in a vehicle with you are
now displayed when you enter or change seats.
* Countermeasures - a reload bar has been added for vehicle
countermeasures. You'll always know now when you can set off that next
flare!
Tweaks
* Point Farming changes - DICE has implemented functionality that makes
it significantly harder to point farm on Ranked Servers.
* Mod Support - Mods now work properly with the Dedicated Server!
Additionally, the game will automatically switch mods when joining a
server that is running a mod you have installed but do not have activated.
* Map tweaks - Spawn menu map and Commander maps now scale based on the
size of the level being played (16, 32 or 64 players). Mini-map also
scales automatically based on the vehicle type you are using (manual
changes to zoom levels are remembered as well).
* Commander scoring - No more TKs from Artillery!
* Vehicle tweaks - No more accidental kills from bumping a friend with
your tank (try to avoid hitting him at speed though) and no more
struggling uphill in an APC. Also no more improper TK allocation from
vehicle explosions.
* Auto Team Balance tweaks - Commanders and Squad Leaders now immune to
team switch.
* Anti-Air Missiles - These are now much more effective against fast-movers.
...and much, much more!
Bout time is all I can say.
That's right, troops. Barring any last minute issues, the 1.03 Update is
only a few days from release now.
Wake Island 2007
That's right, the 1.03 update bundles the first Official map release
from EA and DICE. In this case the map is a modern-era update of one of
the most popular maps from Battlefield 1942 -- Wake Island. The People's
Liberation Army has invaded Wake to threaten American supply lines. In
response the US Marine Corps has been dispatched to reclaim the island.
Pick a side and fight to win!
New Features
* Stats compare - view the extended stats details for any other player
in your BFHQ simply by double-clicking on their name on the leader board
or using the new search feature!
* Server Favorites and History - find your favorite servers that much
easier. No more searching for them through the main server list!
* Nickname Prefix - Add and change your clan tag to your account name at
will. No more creating alternate account names to cover the changes in
your competitive lifestyle!
* Supply Drop Icons - Supply drops now appear on the main map and within
the 3D Map. Find that elusive supply drop much, much quicker!
* destroying the commander's toys. Special Forces players rejoice!
* Server Reserved Slots - Server Operators can now set aside slots for
their admins to join a full server at any time!
* Vehicle Passengers - the names of players in a vehicle with you are
now displayed when you enter or change seats.
* Countermeasures - a reload bar has been added for vehicle
countermeasures. You'll always know now when you can set off that next
flare!
Tweaks
* Point Farming changes - DICE has implemented functionality that makes
it significantly harder to point farm on Ranked Servers.
* Mod Support - Mods now work properly with the Dedicated Server!
Additionally, the game will automatically switch mods when joining a
server that is running a mod you have installed but do not have activated.
* Map tweaks - Spawn menu map and Commander maps now scale based on the
size of the level being played (16, 32 or 64 players). Mini-map also
scales automatically based on the vehicle type you are using (manual
changes to zoom levels are remembered as well).
* Commander scoring - No more TKs from Artillery!
* Vehicle tweaks - No more accidental kills from bumping a friend with
your tank (try to avoid hitting him at speed though) and no more
struggling uphill in an APC. Also no more improper TK allocation from
vehicle explosions.
* Auto Team Balance tweaks - Commanders and Squad Leaders now immune to
team switch.
* Anti-Air Missiles - These are now much more effective against fast-movers.
...and much, much more!
Bout time is all I can say.
