FRIHOSTFORUMSSEARCHFAQTOSBLOGSDIRECTORY
You are invited to Log in or Register a Frihost Account!

The legend of Zelda

 


westdragon
yeah,my favourite game is Zelda, have u ever heard bout this game? it is a story about the boy's called Link ( strange name^^?!?) on the way to rescue Princess Zelda,this game is the best action adventure game ever,on gamespot,it's rated 10,WAO!!!!
u can find out more info bout this game

Quote:


The Legend of Zelda is one of those magical series of games that always cause huge amounts of excitement. It sprung onto the NES scene in 1987, and it was a runaway success. Remember the chip shortages that delayed the 1988 release of the Adventure of Link? Or what about the first time you saw pictures of the Japanese version of 1991's A Link to the Past? With the possible exception of Mario, no Nintendo series has caused such a level of hysteria or left behind so many great memories. Ocarina of Time definitely follows in the footsteps of the previous games, and the result is a game that can't be called anything other than flawless.

You begin the game as a child of the forest. But by the time you're done, you'll be a fisherman, an errand boy, the hero of time, and, yes, even a traveling mask salesman. The game is chock-full of minitasks and subgames that run alongside the main quest, saving Hyrule from Ganondorf's evil. This leads to an extreme feeling of freedom, even though a good portion of the game must be executed in a linear fashion. Stuck at the water temple? Then why not go scout around for some extra heart containers while you think about your dilemma?

The control really holds the game together. Most 3D game designers still haven't mastered the art of controlling characters in a 3D environment, but that's not the case here. Link moves beautifully, and controlling his various actions is a breeze. Essentially, your B button will always attack with the sword. The A button, however, acts as an action button, performing every non-item-related task in the game. At various times, A lets you climb, grab, dive, talk, and lots more. Three of the C buttons are used for items, any of which can be assigned to any of the three buttons. The top C button zooms in to a first-person perspective, which allows you to look around. The R shoulder button is used for blocking with the shield. The Z trigger is perhaps the most important button when it comes to dealing with enemies in the 3D realm. Hitting Z while looking at an enemy will cause you to lock on to that opponent. From there you can circle-strafe around them, hop from side to side, and always block in their direction. This is key to fighting all but the most basic of enemies and is extremely well conceived.

While there are some tough monsters, the main enemy in Zelda is the puzzle aspect of the game. Ocarina of Time forces you to think before you act, with numerous puzzles spread throughout the entire game. Some puzzles must be solved simply to exit a room, while other, larger puzzles sometimes cover an entire area. Some of the game's puzzles are totally optional, usually rewarding you with a piece of a heart container - which you'll need, but you won't have to collect every single one as long as you're quick with the Master Sword.The game's items are the usual assortment you've come to expect from a Zelda game. The boomerang is an invaluable tool for young Link, as is the slingshot. These weapons are mere toys for Link's adult body, however, so you'll be using the bow and the hookshot (or grappling hook) for most of the game's latter portions. Bombs, of course, come in handy no matter how old you are. The ocarina is probably the most-used item in the game. Throughout the entire game, you'll learn various tunes for the ocarina. Playing these tunes does a lot of different things, such as turning night to day, opening certain doors, calling your horse, and warping from place to place. In a world as large as Hyrule, warping is an extremely useful time-saver.

Time plays an important role throughout the game. As you proceed, time passes, and day quickly becomes night. At night, the fields of Hyrule can be a dangerous place. Time travel also comes into play, allowing you to jump seven years into the future and back again. The two times act similarly to the light and dark worlds in the SNES Zelda game, A Link to the Past. Things you do as a child will affect locations, and a few puzzles require the use of both time periods.

Graphically, Ocarina of Time is simply unmatched. Everything about the game just looks fantastic. You can see Death Mountain in the background of some portions of the game, complete with various smoke effects depending on what stage of the game you're in. The cinematics, which, of course, use the game engine, look absolutely spectacular, and the effects used (the time travel sequence is especially sweet looking) really give the game a spectacularly majestic look. The game's sound is also really quite amazing. Every tune in the game perfectly relates to the onscreen action. Even the songs you play on the ocarina are hummable. The sound effects are also perfect. The speech consists of mostly laughter, gasps, and battle yelps (heavy on the "hi-yah!") and works very, very well. The game also takes your location into consideration. Dungeons and large canyons sound appropriately echoey, while underwater, noises are nice and warbled.

In a way, Ocarina of Time is a textbook example of retro done right. It manages to combine small aspects from all the previous Zelda games, giving you the same Zelda feel but in an entirely new way. Even in its huge, fiercely 3D world, the game retains a truly classic feel. This is a sequel at its finest, expanding on previous themes and bringing plenty of new stuff to the table.

Even if you're specifically looking for it, it's hard to find fault in Ocarina of Time. OK, to be fair, there's a slight bit of slowdown in a couple locations, such as the water temple, but it isn't frequent or harmful enough to even matter. The game offers a nice challenge, a stunningly well-told story, and the gameplay to back it all up. This game is the real thing. This is the masterpiece that people will still be talking about ten years down the road. This is the game that perfectly exhibits the "quality not quantity" mantra that Nintendo has been touting since the N64 was released. In a word, perfect. To call it anything else would be a bald-faced lie.

U like it???
amperx
yes i like this game and played it since its 16bit days xd, now im looking forward to more of the continuation of the series, Very Happy hopefully more special moves comes in and hope their storyline will not degrade Very Happy
enygmasoft
amperx wrote:
yes i like this game and played it since its 16bit days xd, now im looking forward to more of the continuation of the series, Very Happy hopefully more special moves comes in and hope their storyline will not degrade Very Happy


I certainly cant deny the draw to all things zelda, which why I have been a fanboy of nintendo since the legend of zelda graced our 8-bit screens. This is the only reason i ever buy every nintendo system ever. to keep up with the latest and greatest zelda offering.
pho3nixsky
Quote:
The Legend of Zelda: Twilight Princess (ゼルダの伝説 トワイライトプリンセス, Zeruda no Densetsu Towairaito Purinsesu?) is an action-adventure game developed by Nintendo Entertainment Analysis and Development, and published by Nintendo for the Wii and GameCube video game consoles. It is the thirteenth installment in The Legend of Zelda series. Originally planned for release in November 2005, Twilight Princess was delayed by Nintendo to allow its developers to refine the game and add more content.[3] The Wii version was released alongside the Wii console on November 19, 2006 in North America, and in December 2006 in Japan, Europe, and Australia. This made Twilight Princess the first Zelda game released at the launch of a Nintendo console. The GameCube version was released in December 2006, and was the last Nintendo-published game for the console.[4] During early development, Nintendo referred to Twilight Princess as The Wind Waker 2. The title changed as development progressed, with the name Twilight Princess officially announced at E3 2005.[5]

The story focuses on series protagonist Link, who tries to prevent Hyrule from being engulfed by a corrupted parallel dimension known as the Twilight Realm. To do so, he takes the forms of both a human and a wolf, and is assisted by a mysterious creature named Midna. The game takes place hundreds of years after Ocarina of Time and Majora's Mask.[6]

Twilight Princess is the first game in The Legend of Zelda series to receive a T rating from the ESRB, who cited fantasy violence and animated blood as reasons for the more mature rating.[7] The game was hailed by many major publications as the greatest Zelda game ever made, and won numerous Game of the Year awards.


Thats twilight princess for you. I love the zelda series.
novadream
Legend of Zelda: A Link To The Past was the first game that got me hooked on console gaming. Before that, I was strictly a PC gamer. Ahhh, crazy fun memories of exploring all the in-game fun... Very Happy
eday2010
Legend of Zelda on the DS was fantastic. I have Twilight Princess for the Wii, but haven't started playing it yet. I am looking forward to the new DS game coming out later this year. I like the art style used in the DS games a lot. It's a lot lighter and more fun than the realistic looking Gamecube and N64 games. I also have Windwaker for the Gamecube, and want to start playing that as well since it has that cartoony art style that I like.

The first Zelda I played was on the Super NES, and it was great. It's why I still play Zelda games today.
Sphaerenkern
Of course, Zelda is one of the game series I love the most Smile I like Action-Adventures really much and the Zelda games are very good and popular examples of this genre.
amperx
enygmasoft wrote:
amperx wrote:
yes i like this game and played it since its 16bit days xd, now im looking forward to more of the continuation of the series, Very Happy hopefully more special moves comes in and hope their storyline will not degrade Very Happy


I certainly cant deny the draw to all things zelda, which why I have been a fanboy of nintendo since the legend of zelda graced our 8-bit screens. This is the only reason i ever buy every nintendo system ever. to keep up with the latest and greatest zelda offering.


Totally agree with that, i even downloaded the old one, and played it in emulators, just to get the feel of it again and again xd
Nutteloos
Ocarina of Time was a great game. I replayed it a few months ago and it still has all the charms it had when I first saw it.
ArmeniansUnited
Ocarina of time is ftw. I just got the new Twilight princess and I'm already looking at walkthroughs.. this game is so hard without any type of hints..
wombatrpgs
Twilight Princess is the easiest Zelda ever. Seriously?

Difficulty is the first two, especially the second. Zelda II is the most epic game ever though...
kerryworkman
Zelda, really brings back the old school video game memories. In my humble opinion I think that the first one is still the best. However to be honest I haven't played any of them past the one that nintendo made for the n64. It was one of my all time favorite series, and it sparked my still continuing love of role playing video games. I can still hear the music playing over and over in my head even after all these years. I think what makes it such a great game is the story as well as the re-playability (I am not sure that re-playability is a word but I think you know what I mean). I actually started playing it again not too long ago on a game emulator and it sparked such a feeling of nostalgia, it was awesome.
desonium
I have zelde twilight on the wii and it really is one of the best games on the wii
So sure I like zelda jeah!
Nameless
wombatrpgs wrote:
Twilight Princess is the easiest Zelda ever.

THIS. Twilight Princess would have been an awesome game if the fighting had required any degree of finesse over button mashing. (Excuse me, swing mashing.) Wind Wake would have been an awesome game if playing about 30% of it had required touching the controller at all while you sat bored and waited to reach your destination over the ocean. Majora's Mask would have been an awesome game if ... Wait. Majora's Mask was an awesome game. Carry on.

Seriously, the Zelda series has needed difficulty modes ever since it went 3D.
Diablosblizz
Majora's mask was a great game, never really seen a game where you had to go back in time all the time! At first I was a bit confused, like what the .... is this? After beating it I wanted to do it again, it simply was a great game! Although, I had it for the Gamecube and the music always skipped between loading.
wombatrpgs
Nameless wrote:
Seriously, the Zelda series has needed difficulty modes ever since it went 3D.


Ever tried Master Quest? Basically it's a modified version of Ocarina of Time but with the difficulty ratcheted up and item locations and the like revised. I've never had the opportunity to try it myself, but it's supposed to be worth it. I believe it's a release on the gamecube?
catscratches
wombatrpgs wrote:
Nameless wrote:
Seriously, the Zelda series has needed difficulty modes ever since it went 3D.


Ever tried Master Quest? Basically it's a modified version of Ocarina of Time but with the difficulty ratcheted up and item locations and the like revised. I've never had the opportunity to try it myself, but it's supposed to be worth it. I believe it's a release on the gamecube?
It came bundled with Wind Waker for a time. http://en.wikipedia.org/wiki/The_Legend_of_Zelda:_Ocarina_of_Time#Rereleases_and_sequels

Edit: My favourite Zelda game has to be Majora's Mask. It had a darker and more serious theme than Ocarina of Time. A Link to the Past was also amazing.

Didn't care too much for Wind Waker or Twilight Princess. They were good games, but they can't stand up to the greatness of past Zelda releases (although Twilight Princess had some really nice characters).
prem
zelda great but lots of people abbonded nintendo for xbox, thats dumb.

Wii has same graphics as xbox and online features
prem
btw new zelda, spirit tracks!
enygmasoft
Zelda rules as one of the most enjoyable gaming series ever, since every game typically outdoes its predessor
wombatrpgs
I wouldn't necessarily agree... I could be stupid and bring up Wand of Gamelon and stuff but even with the canon games, I wouldn't say Majora's Mask outdid Ocarina of Time, and Twilight Princess, though a fair game, doesn't come close to OoT either... And most people would say Link's Adventure is crap compared to the original. Not me, but most people.

Though it's nice that each installment at least tries to build on the last, whereas some series are clearly just milking the same gimmick.
LostOverThere
Yeah, Zelda is great. Super Mario 64 proved that 2D games could be good in 3D. Ocarina of Time proved that 2D games could be the greatest game ever, in 3D. Wink

I enjoyed Twilight Princess (I played the Wii version), though Zelda really does need a reboot. The formula is starting to feel stale. Maybe that's just me. Smile
wombatrpgs
No, not just you. There's a lot of potential still there, it's just it's starting to get to the point where there are very few improvements on the systems of the last game... Something different, but in the same vein would be appreciated. Maybe an actual plot for once. Now that would be something.
fullmetalalki
lol, there was always a plot, it was just always the same, which is good but can get pretty boring. I'm just wondering how zelda can keep getting captured. A comparrison can be made between her and Princess Peach in that regard. But either way, i REALLY like Wind Waker, that was my favorite game Very Happy
TomS
LostOverThere wrote:
Ocarina of Time proved that 2D games could be the greatest game ever, in 3D. Wink


Yeah. Right. Greates game ever Very Happy

I played it a hundred times lol

But I am still in search for the 3 last golden skulltullas...
Nameless
The plot of the Zelda games isn't really always the same. Majora's Mask is an obvious example, but even comparing OoT to TP there are still plenty of different characters (Link/Zelda/Ganon aside, and even their interactions change; compare WW link to OoT's link, or the older bland princess to the Zelda's occasional active character), one deals with time travel while the other is an alternate realm, one details Ganondorf's backstory while the other has Midna's struggle and Zant's story ...

It's the gameplay formula that's remained largely identical: exploring dungeons to defeat the monster at the end with the item you just found to collect the X Ys, revisiting edited versions of each location to make scripted changes in the normal location, the sidequest to find all of the Zs scattered over the game world, finding some guy/fairy to upgrade your bomb bag ...
catscratches
I think the plot is the biggest issue. Majora's Mask was decent, but every other game has had little to no emotion in it, i.m.o.
wombatrpgs
Nameless wrote:
The plot of the Zelda games isn't really always the same. Majora's Mask is an obvious example, but even comparing OoT to TP there are still plenty of different characters (Link/Zelda/Ganon aside, and even their interactions change; compare WW link to OoT's link, or the older bland princess to the Zelda's occasional active character), one deals with time travel while the other is an alternate realm, one details Ganondorf's backstory while the other has Midna's struggle and Zant's story ...


Okay, I'll rephrase that... Maybe there's always a plot, but it's pretty much the same thing and not very involved. I actually liked the introductory points of Twilight Princess, (especially meeting Zelda,) but really, with a silent protagonist, you're not going to get much of a gripping story.
catscratches
wombatrpgs wrote:
Nameless wrote:
The plot of the Zelda games isn't really always the same. Majora's Mask is an obvious example, but even comparing OoT to TP there are still plenty of different characters (Link/Zelda/Ganon aside, and even their interactions change; compare WW link to OoT's link, or the older bland princess to the Zelda's occasional active character), one deals with time travel while the other is an alternate realm, one details Ganondorf's backstory while the other has Midna's struggle and Zant's story ...


Okay, I'll rephrase that... Maybe there's always a plot, but it's pretty much the same thing and not very involved. I actually liked the introductory points of Twilight Princess, (especially meeting Zelda,) but really, with a silent protagonist, you're not going to get much of a gripping story.


I disagree. I think a silent protagonist might very well make the story involving, if not even more involving than with a speaking protagonist. Just look at eg. Ôkami. Sure, you had Issun to kind of talk for you but you never said anything yourself. I think that worked very well.

The problem with the plot is i.m.o. that it's all so cliché and "save the world -ish".
wombatrpgs
catscratches wrote:

I disagree. I think a silent protagonist might very well make the story involving, if not even more involving than with a speaking protagonist. Just look at eg. Ôkami. Sure, you had Issun to kind of talk for you but you never said anything yourself. I think that worked very well.

The problem with the plot is i.m.o. that it's all so cliché and "save the world -ish".


Hm, never played Ôkami, maybe I should. Anyway, that's fairly accurate. Though I'd say the scope for the game pretty much obligates it to be cliché. If the plot's not the greatest some characterization might be nice. But that's probably more accurate, you're right.
weableandbob
Zelda is just awesome, except those horrible cd-i games. I can't wait for the new wii one, whenever it comes out.
Related topics

The Legend of Zelda: Twilight Princess
What's the most difficult game you've ever played?
The Legend of Zelda I & II
Legend of Zelda Series
The Legend of Zelda

The Legend of Zelda: Twilight Princess
Any new games to recommend?
Eiffel's Anime Art!
Favourite game? (OFFICIAL THREAD)
Any appreciaters of the RPG genre?

Whats your favourite character in a game?
Quick question
Legend of the green dragon
Legend Best 'steadily improving'
Legend Best 'steadily improving'
Reply to topic    Frihost Forum Index -> Sports and Entertainment -> Games

FRIHOST HOME | FAQ | TOS | ABOUT US | CONTACT US | SITE MAP
© 2005-2007 Frihost, forums powered by phpBB.