
May i ask what are the values of sin cos and tan, also sin1 cos1 and tan1
If somebody wanted to make a trigonamatry "calculator" where you enter your values and it does all the working out for you, what would the variable sin cos tan be? (also sin1 cos1 tan1)
tan(x) = sin(x) / cos(x)
I do not understand your question. What do you mean, "what are the values of sin cos and tan, also sin1 cos1 and tan1?"
Trig functions don't have "values" like constants (such as Pi and e). Sin(pi) will equal 0, but so will Sin(kPi), with k being an integer. Sine and Cosine are both ratios, with Tangent being equal to Sin/Cos.
As far as arctan, arcsin, and arccos (arccos is the same as cos1), that's simply the inverse, replace x and y. For instance, the value of arccos(1) will be 0 because cos(0)=1. Does that help any? I'm terrible at teaching and even worse at doing it online in text.
Alternatively
e^ix=Cos(x) + iSin(x)
so Cos is the real part of e^ix and Sin is the imaginary part of e^ix
Hi ParsaAkbari
If you want to see efficient ways to calculate trig functions, I suggest you take a look at the links on this paragraph of the Wiki article on Trigonometric functions:
Modern computers use a variety of techniques.[5] One common method, especially on higherend processors with floating point units, is to combine a polynomial or rational approximation (such as Chebyshev approximation, best uniform approximation, and Padé approximation, and typically for higher or variable precisions, Taylor and Laurent series) with range reduction and a table lookup — they first look up the closest angle in a small table, and then use the polynomial to compute the correction.[6] On devices that lack hardware multipliers, an algorithm called CORDIC (as well as related techniques) which uses only addition, subtraction, bitshift and table lookup, is often used. All of these methods are commonly implemented in hardware floating point units for performance reasons.
For very high precision calculations, when series expansion convergence becomes too slow, trigonometric functions can be approximated by the arithmeticgeometric mean, which itself approximates the trigonometric function by the (complex) elliptic integral.[7]
Hope this is useful
Xanatos wrote:  Alternatively
e^ix=Cos(x) + iSin(x)
so Cos is the real part of e^ix and Sin is the imaginary part of e^ix 
Throwing euler's identity at him doesn't help any...
Xanatos wrote:  Alternatively
e^ix=Cos(x) + iSin(x)
so Cos is the real part of e^ix and Sin is the imaginary part of e^ix 
Well if you're going to throw something like that at him (which will most likely confuse someone new to trig), you might as well just throw the Taylor Series at him/her.
Sin(X) = (((1)^n)x^(2n+1))/(2n+1)!
Cos(X) = (((1)^n)x^(2n))/(2n)!
I once tried to think of a simple way to explain the trig functions without using ideas from higher math. First of all, you need to know that they are not simply a single value. For every angle, there is a unique number between 1 and 1 which is its sine. Sine is the actual name of the function, but mathematicians like to shorten it to sin so they can write something like sin(45 degrees) = .707 or sin(90 degrees) = 1.
Consider the sine function to be the "closing door" function. When the door is fully open ( 0 degrees ) the apparent width of the door is zero, since you view it edgeon. When the door is half closed ( 45 degrees ) you might think the apparent width of the door would be 1/2 the full width, but if you try it you will see that it's a bit more than that, in fact slightly more than 7/10 the full width of the door, When the door is fully closed, you see the full width of the door. So we have sin(0) = 0, sin(45) = .707, and sin(90) = 1. I can explain how the cosiine (or cos) is the "opening door" function, starting at 1, if you haven't gone to sleep yet. Sin1 of course means "the angle whose sin is" whatever number is plugged into the function.
Great Ideas! I love reading this post. Sin cos tan I love mathematics.
Wiki for me
got to say Pi is about the furthset i get to regularly
Sin Cos and Tan just buttons on calculator
Make a circle of radius 1. Mark the center of the circle as the origin (0,0).
The number right after sin, cos, tan (i.e. pi or pi/2) is an angle.
Angle 0 is the rightmost part of the circle. pi/2 is the top. pi is to the left and 3pi/2 is to the right.
Just think of it as incrementing by pi/2 for every 90 degrees.
Now, sin stands for the "y" coordinate and cos stands for the "x" coordinate.
So when I ask you what cos(pi/2) is, you tell me the xcoordinate of cos(pi/2). Which is 0.
Tan on the other hand is just sin/cos. I think there's a graphical explanation for tangent, but I can't remember what it was.
Hope this helps.
If someone asked me such questions 40 or more years ago.
I think my answer is, get a "4 figures table" or "7 figures table".
Today, if you just want to get the numeric value of those trigonometrical functions,
use a scientific calculator or spreadsheet such as excel.
Hope this helps.
Me again.
I read your post again after my last reply.
I guess you're talk about how to calculate those numeric values using computation with those function available.
Yes, those above replies is the correct way to calculate such values.
For me, if I need to calculate such trigonometrical function numeric values,
I use "Numerical Recipes" to do that.
Numerical Recipes Home Page
http://www.nr.com
http://www.nr.com/oldverswitcher.html
Hope this helps.
sorry my typo:
I guess you're talk about how to calculate those numeric values using computation
[with] WITHOUT
those function available.
